Friday, 31 December 2021
Monday, 27 December 2021
Every so often I set myself challenges on this blog, and I thought that since this coming year was my tenth anniversary I'd try another one.
In previous years I have set myself the goal of playing six games at least six times (and a number of other bloggers did that one with me) and also of playing one game of 'Hordes of the Things' every week for a year. Way back I set myself the task of playing each of the scenarios in 'One Hour Wargames' in order, but that's still ongoing; I think I have around six left to do now.
Anyway, earlier this year I looked at the previous year's gaming and saw that I'd played a lot of different games in that time - some only once, others more than once and a few many times. I wondered how many different games I'd played during the year, but never really got as far as counting them. However it gave me an idea for a new challenge.
In 2022 I will attempt to play 52 different games or sets of rules. Unlike HOTT 52 it won't be 'One Game Per Week', because my brain can't handle that. But over the course of the year I will track every unique game or set of rules I play, and record them in a post here.
Whether I will complete this challenge or not remains to be seen. I'm in a bit of a gaming doldrums at the moment, and finding it hard to motivate myself to play much of anything a lot of the time. I hoping this challenge will encourage me to play a little more, as well as make me drag some negelcted games and rules out from my collection in order to make up the numbers.
Wish me luck!
Sunday, 26 December 2021
Stick out this post until the end for a nice surprise.
We didn't play as many games this Christmas as we usually do. For various reasons we had fewer people over, and with a small baby in the mix our usual routines were a little disrupted. However we had a request to play Dixit on Christmas afternoon, so that's what we did. At first it was Cei, Maya Catherine and myself who played. I won both games fairly easily. Catherine dropped out to start cooking Christmas dinner, and Michelle took her place. Michelle them proceeded to wipe us out.
The rules seem quite involved, but it actually plays very smoothly. One each turn both players place orders next to the four regions that make up the islands, and these are resolved in particular sequence. the orders allow you to recruit troops, move, attack and harvest resources. You play three rounds, each of two turns, and resolve scoring at the end of each round. At the end of the third round there is a final scoring process as well, which is based on how important particular regions are. The importance of each region is determined by the players during the course of the game, so there's some interesting strategy involved in seeing what's likely to be the higher-scoring parts of the board and making sure you have a stake in them
Friday, 24 December 2021
I ran another Faustus Furius race, but thus time used a more formal course. This game was done on a bit of a whim, which is why I marked out the course with random bits of card and river sections that were on my table. It was done according to the minimum size for a circuit given in the rules - 30cm wide by 60cm long.
I used six chariots again, but ran a mix of types. Red and Yellow were fast, Green and Blue were Agile, Grey was Scythed and White was Standard.