Geoff and I played a 72AP game of HOTT last night, using his Middle Earth armies. He ran a combined Gondor/Rohan army, whilst I had the forces of Mordor. Here's the game set up and ready to go. We both massed our foot on the flank nearest the camera, with the centre and the other flank being primarily made up of mounted.
Saturday, 6 March 2021
Thursday, 4 March 2021
Instead I tried an alternative set of stats for some of the other beasts I have - the cattle. They don't really feel like flighty herd grazers to me, but nor do they seem meaty enough to be giant grazers. So I went for something in the middle - run them as giant grazers for reactions, but with all of their stats downgraded by one (Savagery 5+, Resilience 4+ and Bulk 3). This makes them less dangerous and easier to kill than, say, a mammoth, but offering less in the way of reward.
Tuesday, 2 March 2021
I actually managed to build up enough enthusiasm to do some painting the other day, and did a few more beasts for 'Palaeo Diet'. Al of these are figures I bought from MY Miniatures last year - I still have others to do. They're 15mm, naturally.
Sabre-tooth cats. These will work nicely as Pack Predators but are big enough to become Apex Predators if the game requires.
Fire was sent on a wide sweep to prevent the horses crossing the hill to the other side of the watering hole, and also to deter the sabre-tooth. In addition he would, once the other hunters were in position, startle the herd and drive them towards an ambush set up by Spear and Axe near the woods. Bow lurked on the flank ready to use his archery to keep the horses from breaking away through the gap between the woods and the rock outcrop.
The hunters had the meat they needed, but just needed to be sure that the sabre-tooth was kept away.
I felt sorry for the sabre-tooth not getting an outing, so might give one a starring role in the next game.