I haven't done any giant monster gaming for a while now. I think I kind of fell out of love with all three of the rules I used for it, and haven't managed to convince myself to go back to one of them and remind myself what I liked about them. I even looked at writing my own, but never got very far with it.
Anyway, my first nostalgia post for 2026 looks at this game of Giant Monster Rampage from 2016. Maybe it will inspire me to get one of my set of rules out and smash up a few skyscrapers.
Friday, 2 January 2026
Ten Years Ago - January 2016
Wednesday, 25 August 2021
More Giants
I put together Crimson Typhoon design for 'Giants' the other day, so last night I tested her out.
The design is:
Distance 4 - Dexterity 5 - Strength 3 - Toughness 3 - Energy 2
Blaster - Ranged, 12", 2 Wounds, Caustic, 2 Energy
Twin Arms - Melee, 3", 2 Wounds, Impact, Clamp, Twin
Left Arm - Melee, 3", 2 Wounds, Pierce
Obscure, Swim, Overload
The two jaeger designs held up well, and are actually quite useful, but I struggled with the Twin ability on Crimson Typhoon, which seems to be an expensive way to reduce your chance of hitting whilst allowing for the very remote possibility of two hits. I may replace it with a different ability to represent the way the twin arms can make life difficult for an opponent.
And the game played smoothly and quickly as well. I'm still not sure my tactics are that optimal, but I'm getting there.
Wednesday, 18 August 2021
Gipsy Danger in 'Giants'
I had a go at doing some 'Giants' stats for Gipsy Danger yesterday, and then tried her out in a game.
Built/Protector
Distance 4 - Dexterity 4 - Strength 4 - Toughness 3 - Energy 2
Melee Attacks
Fist/Sword - Front, 3", 2 Wounds, Impact, Energise, Pierce
Vented Coolant - Front/Rear, 0", 2 Stress, 1 Energy, Cripple, Nullify, Uncharged
Ranged Attacks
Plasma Blaster - Front, 18", 2 Wounds, Caustic, 2 Energy
Swim
Aura
Tuesday, 17 August 2021
Destroy All Monsters Again
I tried another game of 'Giants' yesterday. It ran a lot more smoothly than the previous one, and I think I have a handle on most of the mechanisms now.
I used two of the same monsters as before (although swapped in a Godzilla figure for Tyrranix - the stats were the same), then added Gamera and Pteradax. Both used stats I lifted from the Facebook page; Pteradax used some provisional stats for Rodan.
I rolled for an initial target once again. The spread was a little better this time, with both Godzilla and Gamera gunning for Pteradax, Gigan after Gamera and Pteradax after Gigan.
Unfortunately this somehow ended up with Gigan in the middle again.
Sunday, 15 August 2021
Destroy All Monsters!
I decided to try a more ambitious game of 'Giants' today, running four monsters. I used Tyrranix and Gakura again, using their stats from the rules (Atomic Reptile and Gigantic Gorilla). I added Mothra (again, there's a version in the book) and Gigan (using stats from a post on the Giants page on Facebook.
I set up a city on a 2' x 2' board, and ran the game with all distances halved. The scenario was a simple Last Monster Standing one. The buildings were just there to get in the way.
Gigan and Tyrranix approached each other along a street. The piece of card is a bridge. I need to make a suitable bridge. Tyrranix started the fight with an atomic blast, and Gigan responded with a laser shot. Neither monster did any damage to the other.
You can see that some of the buildings had been destroyed at this point.
Gakura set to work on Gigan, knocking him back into buildings and through the resulting rubble. Mothra was knocked off her perch as well.
Tyrranix took the opportunity to hit all three of the other monsters with an atomic blast sweep.
Mothra's stinger is a very useful attack; she finished off three damaged monsters with it to win. Tyrranix's atomic breath was surprisingly good too; it has the Sweep option which allows it to hit multiple targets. Gakura is nice and basic, with two useful melee attacks that inflict steady amounts of damage over time, and a powerful knockback option. I never really got a feel for how to play Gigan, though. He has an attack like Mothra's stinger, that can convert stress to damage, but none of the monsters had enough stress to make it worth using before Gigan fell. The laser isn't a bad attack though, but Gigan was quickly hemmed in and never really got a chance to use ranged attacks.
Anyway, it was good fun, and I have a better feel for the rules now.
Wednesday, 11 August 2021
Gakura vs Tyrranix
I tried my first game of 'Giants' last night, using a couple of my rebased Monsterpocalypse monsters.
I ran Gakura vs Tyrranix, using the Giant Gorilla and Atomic Dinosaur profiles from the rules. I set up a simple scenario; the monsters had to destroy buildings and scored a point for each section they demolished. Once all of the buildings were demolished then they could attack the Sacred Pagoda, which had two sections and was worth double points. There were no points to be had for wounding the opposing monster, but obviously slowing your opponent down couldn't hurt.










