I think October 2016 was the one and only time we played the precursor to 'Maurice', 'Might & Reason'. Owing to a shortage of commander figures we ended up fielding Death as Charles XII. My venerable Risk figure armies got used. They've seen a lot of use these past few years.
Thursday, 1 October 2026
Ten Years Ago - October 2016
Monday, 17 November 2025
Valour & Fortitude
We played a game on Valour & Fortitude on Thursday evening. This is not a set I've played much, but I think I picked most of it up OK. It's pretty simple and, whilst it shares some DNA with Black Powder, seems a much more sensible game.
Anyway, we played a Seven Years War action with Caesar and I commanding a French force defensing a village against an attack from a Austrian-Hanoverian alliance under Peter and Stuart
Here's the French force. Figures are 10mm.
The game rattled along very nicely although we still had to look up a few things. Once units start taking hits then can collapse quite quickly, and brigades can crumble through the loss of a single unit as well, so this is a brutal game all things considered.
Thursday, 24 July 2025
Great Victories - Part 2
At the start of this month I thought it would be fun to work through Marlborough's Great Victories, using 'Dominion of Marlborough and Peter The Great'. I'd play against Mrs Kobold and we'd swap sides, so we'd each get a go at being Marlborough in each battle.
What with one thing and another it's taken three weeks to get around to playing teh second battle. I'm betting that it will take three weeks to get around to the next one as well.
Still, last night we set up Ramillies.
I had the first go at being Marlborough. The Allies start with unreliable artillery in their front-line, and sabres on their left. They have elite infantry in reserve. The French position is a strong one, with infantry behind difficult terrain in the centre and on their left, and massed horse on their right in the open country beyond Ramillies itself. The French right flank is covered by a river.
Anyway, that committed the French reserves to the centre and left.
The French won this one 3-1.
Sunday, 20 July 2025
Pioneers
Sometimes a scenario calls for a detachment of engineers or pioneers to clear a road, build a bridge or (maybe) blow one up. So I made one.
I was out most of yesterday but found some time in the afternoon to put these chaps together using scraps of wire and wood on my desk, then painted them in the evening.
Saturday, 19 July 2025
Light Infantry
I did a few units of light infantry for my Russians and Swedes. For strict Great Northern War games these are not needed as light infantry weren't really a thing then. But sometimes it's nice to just use the armies for generic 18th century games using One Hour Wargames or the various Grant scenarios, and they often need light infantry.
Monday, 14 July 2025
Nottomans 4
OK, so four years ago I conceived the idea of doing an ersatz Ottoman army to go with my GNW Russians and Swedes. I would use Risk figures, which would limit how close I could get to actual Ottomans. But I could produce something with a suitable Eastern vibe. Two years ago I finally completed the line and light infantry, and started on the a cavalry and artillery.
Over two years later I finished the artillery and cavalry. I put off starting them for most of that time and did the actual work in just over seven days. Because that's how I roll.
Anyway, here they are - three units of heavy cavalry, four of light cavalry and three batteries of guns.
The final stage is do do two or three commander figures.
Monday, 20 September 2021
Stora Kronan vs Sophia Amalia
Last week I was looking at an AAR on the League of Augsburg blog featuring a hypothetical battle set in 1676, during the Scanian War, between two of the largest warships in the world at the time - the 124 gun Swedish ship Stora Kronan and the 108 gun Dane Sophia Amalia.
I thought that it would be fun to set up the action for 'Galleys and Galleons'. I did try to represent the ships exactly as they were in the original game report, but in the end I decided to make both forces the same - I reasoned that the lower quality crew of the Stora Kronan would even out its extra size. I could have increased its C value and lowered its Quality, then piled on more abilities, but I decided it wasn't worth it. I gave both sides their respective monster-ship, plus two ships of the line and a frigate.
And here they are set up and ready to go. On the left are the Swedes. In the least is the Draken, followed by the Stora Kronan and the Hieronymus bringing up the rear. The frigate Fenix is off the beam of the Stora Kronan. On the right the Danish squadron, led by the Christianus V, followed by the Sophia Amalia and the Dannebroge. The frigate Hommeren ran alongside the line.
Q3 C4 - 52 pts
Sinking from excess damage, caused by extra hull criticals, seems rather too common, and I may look at tweaking this slightly; perhaps excess hull hits only cause a ship to sink if they are holes or the vessel is already holed from an earlier critical.
Anyway, thanks to Barry at the League of Augsburg for inspiring a fun little scenario.








































