Last night Caesar and I played Lion Rampant. We cobbled together two armies using his mix of Dark Age and Early Medieval figures, using the Anglo-Norman list. We ended up with the same forces - a Elite Foot with the leader, and Elite Cavalry, two Heavy Infantry and two Skirmishers.
Randomly rolling for a scenario we got Bloodfeud. This is a straight fight except that one side has the goal of killing the enemy leader (which ends the game and gives them loads of Glory) whilst the other has to keep their leader alive and destroy the enemy force (which gives them slightly less Glory). Caesar ended up as the attacker, with my leader as the target. We both chose a few boasts to add some extra points in as well.
The terrain consisted of three large woods in a rough diagonal across the table, the two in each corner also having hills in them, and a stream winding across the other diagonal. My troops are at the bottom of the picture.
Just goes to show how important the Boasts can be in affecting the end of game scores.