I put together Crimson Typhoon design for 'Giants' the other day, so last night I tested her out.
The design is:
Distance 4 - Dexterity 5 - Strength 3 - Toughness 3 - Energy 2
Blaster - Ranged, 12", 2 Wounds, Caustic, 2 Energy
Twin Arms - Melee, 3", 2 Wounds, Impact, Clamp, Twin
Left Arm - Melee, 3", 2 Wounds, Pierce
Obscure, Swim, Overload
The two jaeger designs held up well, and are actually quite useful, but I struggled with the Twin ability on Crimson Typhoon, which seems to be an expensive way to reduce your chance of hitting whilst allowing for teh very remote possibility of two hits. I may replace it with a different ability to represent the way the twin arms can make life difficult for an opponent.
And the game played smoothly and quickly as well. I'm still not sure my tactics are that optimal, but I'm getting there.