We're still in lockdown here, so boardgames are still proving a popular diversion. Yesterday evening Catherine and I had a go at a new purchase - 'Godzilla: Tokyo Clash'. I've fancied a giant monster boardgame for a while, but I've never been that excited by what I've read of those available. The reviews for this one, however, suggested that it was exactly what I wanted and I wasn't disappointed.
The suggested two-player starter is Godzilla vs Megalon. Mothra and Ghidorah both have abilities that require a little more understanding of how the game works, although they aren't overly complicated. Anyway, that's the pairing we set up; Catherine took Godzilla, whilst I took Megalon. The board is modular, and features large buildings, which have models, and small buildings, which are just counters. At the start of each game you select two event cards, which are in play throughout. These add vehicles or other tokens to the board which can help or hinder the monsters. In our game we had trains (which can be destroyed to gain energy) and tanks (which home in on monsters and damage them).
And that's what happened here - the marker moves at the start of the turn, so you always play the last turn.
And that's how the last turn panned out, We both spent the early part grabbing what little energy there was left, and engaged in some brief close combat. I backed off, having no energy left. Catherine launched one of Godzilla's heat ray attacks, and inflicted damage on me. However I blocked some of the damage with a deflection move which allowed me to destroy a nearby building. And that gave me enough energy to retaliate with a ranged attack of my own. I damaged Godzilla, and took the King of the Monsters token from him.
Anyway, if you like giant monsters, and especially if you like your classic Godzilla, this is a game for you.