I enjoyed yesterday's Simplicity in Practice game so much that I played another today. Once again I generated two semi-random eight unit armies, as well as a random terrain.
However I also created a table of setup variations for each side to roll on. Before deployment each side rolled 1D6:
1 - Delayed Units - Two units are not deployed at the start of the game and will appear on that sides' baseline as part of the random events process.
2 - Flank March - Two units are not deployed and will appear somewhere along a random flank as part of the ransom events process.
3 - Surprised - The army may only deploy in one half of their side (1-2 anchored on left flank, 3-4 anchored on centre, 5-6 anchored on right flank), and must deploy in at least three distinct lines.
4 - Advanced Guard - Two units are deployed 30cm in from the base edge (I deploy up to 15cm in as a standard)
5 - Defences - Two units may start with field defences covering their front.
6 - Complicated Situation - Roll twice, ignore further rolls of '6' and count duplicate variations as simply one of that type.
The Delayed Units and Flank March would appear if a 1 was rolled on the first D6 for Random Events (normally a 1 or 2 means no event that turn)
You can see how I do Random Events in the previous post.
Anyway the Russians got four units of close-order foot, two units of heavy cavalry and two units of dragoons. The Swedes rolled four units of close-order foot, two units of heavy cavalry, one unit of light cavalry and some artillery.
After creating that neat table, both sides rolled a Flank march. The Russians sent their dragoons, whilst the Swedes had one of their heavy cavalry and their light cavalry.
This was the setup - six units each on the table.
The initial Russian plan was to hold the village and the ridge behind it, at least until the flank march turned up.