With some new treasure junks based and ready to use it would have been rude not to have played a game with them as soon as possible. So yesterday I did just that.
I set a simple pursuit scenario, with three junks attempting to cross the table and a couple of pirate galleys trying to capture them.
There was an island towards the centre of teh board, so the junks would have to turn to avoid it. This was the perfect place for the pirates to launch their attack, when their opponents had their attentions divided.
The green galley boarded the lead junk, but the pirates were thrown back.
And what was worse was the red galley striking to the junk flagship as it lost the boarding action it was fighting.
One junk was now on a course for safety, but the third junk was having navigational difficulties and left the board well away from the designated safe zone. Maybe it made it to safety eventually. Maybe not. We'll never know.
I set up a second game later. There were fewer islands, but there were some rocks. Fortunately the junks' route across the board went straight between them, so long as they held their course.
The junks are quite ponderous and tricky to use, but interesting. And I loved how they looked on the table.