I quite enjoyed using the armies we had out on Thursday - some of them hadn't seen the light of day for a while. So I dragged another one out of the basement, and pitted it against the Knight of Simba - the Squidmen.
The Squidmen are mostly figures from Evil Gong, but they have a Ral Partha Behemoth (I think it's a Runequest Walktapus figure).
The Knights of Simba defended, and placed plenty of bad going, as their foes had Knights and a Behemoth; both fatal to the whole Simba army which is made up of Beasts and Warband.
Here they are ready to go:
The Knights of Simba look very impressive:
The Squidmen just look ... colourful:
A few bounds later. Due to teh terrain and awful PIP rolls, neither army has advanced much:
On the Squidman right, the Walktapus advances in company with some Landshark riders (Knights):
Finally the armies engage in combat:
And as you would expect with a fight between Warband and Beasts, the lines break up very quickly:
A couple of Simba's apeman ally Warband are in trouble - attacked by a Behemoth:
Whilst some others just end up heavily outnumbered - they died:
Big holes start appearing in the Knights of Simba's line, although those Warband are still holding out against the Behemoth:
The end - the Knights of Simba lost three Warband and four Beasts, whilst the Squidmen lost - nothing:
You will have noticed, of course, that every element on the table was impetuous.