I did some more balloon busting over the weekend. For this scenario I moved into 1917, with the French attacking the balloons with Farman F40s and the Germans defending with Fokker DIIs. Two of the Farmans carried rockets; for this game I gave them the same firing effect as pivot guns with a 5+ for a single volley and a 4+ if you fired both, but dice other than the red dice shooting at -1. Short range only, obviously.
The Farmans approach the balloons. The one at the back has no rockets and is there to cover the others.
The balloon that was on fire exploded.
(Actually the record sheet shows little damage of shots fired for either plane. I suspect that the other balloon was hauled to the ground)
Anyway, the French got at least one balloon, but lost two planes doing it.
And further disappointment. I tried a game set in 1918 afterwards with two Fokker DVIIs after the balloons. The Germans had incendiary ammunition. It was over very quickly; the Fokkers took out both balloons before the defending Sopwith Camels even turned up. It was a quick and unsatisfying game but probably not unrealistic.
I suppose the reality is that balloons just attracted trouble.
ReplyDeleteCheers,
Geoff