We gave Valour & Fortitude another go last night, now we're feeling a bit more confident with how to play it. It was a simple scenario based on a section of the 1810 Battle of Bussaco; a horde of French would be attacking a thin red line of British and Portuguese up a long rugged slope.
This is the flocked area is the slope, with its highest point (and the British/Portuguese) in the foreground and the French in the distance at the foot.
As it was, we had cards in or hand too. We lost the fight - badly, I might add - but used a card to automatically pass the following morale test. That kept us in the fight for another turn, in which we used a card to rally off hits and avoid being shaken. We lost the fight again, and only had good die-rolls to save us from rout. But good die-rolls are enough. Elsewhere Darren's large brigade was starting to crumble.
At that point we called an end to things. The French may well have pushed through on our left, but elsewhere they were looking pretty weak; attacking up a rough slope into deadly musketry had really taken its toll.
I think we had a good handle on the rules this time, and were even able to make clever use of the event cards as well. It was a simple scenario that allowed us to focus on the basics, and that really helped.
Thanks to Ralph for putting everything together.
This can't be a proper batrep - its far too accurate! Great write-up of a fun game in good company!
ReplyDeleteNice report and great conclusion, it was the perfect scenario to really come to grips with the basics.
ReplyDeleteHanging on my your fingertips, excellent. I like the cards, though some are quite powerful and when I play solo, I tend to forget to use them.
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