With the women's World Cup football coming to a climax, and Australia still riding high, our house is currently sports crazy at the moment, which is a rarity. Anyway, it made me feel I needed to play something sporty, so I got out my Celtic racing-chariots and set up a game of Faustus Furious.
I went for the full set of six competitors.
Turn Two - Yellow attacked White causing it to spin out and end up stationary, then shot into the lead. Blue and Green followed closely behind, whilst Grey and Red were a little slow lining up for the turn.
Turn Three - Yellow maintained their lead, and everyone else pretty much followed suit. White got moving again.
Turn Four - The chariots were all passing the sacred grove now heading for the final straight and turn of the first lap. Yellow extended their lead, whilst Green took the turn too wide and lost ground. Red and White came up strongly from the back. Grey was still struggling.
Turn Five - Yellow prepared to turn into their second lap, whilst Blue took second place. Green, White and Red vied for third position, and Grey brought up the rear.
Turn Six - Yellow completed their first lap and went into the harder second lap (you lose one fresh action die, replaced with an exhaustion die). Blue and Red were looking strong in second and third place, whilst Green and White were lagging behind a little. Grey was still struggling.
Turn Seven - Excitement as White misjudged its run and collided with Red. Red's chariot flipped over, whilst White veered wildly off course.
End of Turn Seven - White was badly out of position, whilst Red got their chariot back into the race, albeit having lost some ground. Yellow was still ahead, naturally.
Turn Eight - Having to be more cautious about its actions, Yellow lost some ground to Blue, who was now challenging the lead. Green started the second lap, whilst Grey had caught up with Red
Turn Eight - More action saw Blue collide with Green, causing Green's chariot to flip over and Blue's to run off the course. A mob of outraged spectators entered the field (the brown counter). White was struggling to get back into the race.
Turn Nine - Yellow's lead extended as Red, Green and the newly returned Blue crashed into each other after the first turn. Grey managed to get through the mess unscathed.
Turn Ten - Another mob entered the field, Red, Green and Blue all failed to get their chariots back into the running and Grey was now well-established in second place.
Turn Eleven - Yellow lapped the struggling White chariot. Grey continued to run in second place, and Red, Green and Blue all got back into the running.
Turn Twelve - Grey came up fast and attacked Yellow!
Yellow spun to a halt, bouncing off White which veered wildly off course.
(I missed taking a photo of Turn Thirteen, which saw Yellow start moving again, but Grey move up to the run for the finish).
Turn Fourteen - Unopposed Grey made an easy run to the finish, for the win!
Yellow followed on behind, a close second.
Blue, Green and Red were all vying for third place.
Blue attempted to cut in front of Green ...
... but Green executed a perfect sharp turn to speed over the line in third place.
Blue and Red finished close behind. White was nowhere to be seen.
So an epic win for the Grey chariot, who came from the back thanks to them avoiding the pile-up on the second lap and a willingness to attack the leader just before the finish. Yellow was unlucky to finish second, having pretty much led the pack for most of the race.
I might rummage out some spare 6mm Celts to make a few mobs - they'll look nicer than the brown counters.
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