Based on a recommendation in the 'Torpedoes & Tides' rules I picked up a copy of Pat Hreachmack's 'Clear The Coast', which is a collection of over 30 WW2 small ship action scenarios, many of which are adaptable as scenarios for T&T. At our club the other weeks we'd been discussing how submarines might fit into the game. Given the small time-scale of the actions the answer is really 'they mostly wouldn't', but one of the scenarios in 'Clear The Coast' features them, and I thought I'd have a go at adapting it.
Of course the first thing I needed was a couple of submarines. Theses were made in a hurry, and I want to redo them at some stage although you all know that I will probably never get around to it.
So it's the night of 12/13th July 1943, and two U-boats are slipping through the Straits of Messina between Sicily and Italy, heading south. They are on the surface, but once they clear the narrows they can submerge.
German - Two U-boats (U 375, U 561). I'll post their stats below.
All crews on both sides are Q3.
The board is 60cm x 80cm (if using 50/80/120mm sticks). Short edges are North and South. The east edge is coast. Aside from that there is no terrain or mines. There is a partial moon to the South*.
All vessels start on blinds.
One British MTB starts 1D3 x L from the southern edge and 1D3 x L from the eastern edge facing West. The other boats are placed each side of it facing West and 1xS away (so they are in line-abreast).
Roll for initiative.
Here's how it ended up for me, with the U-Boats heading straight for the British boats. The British got the initiative.
(After playing my campaign it was exciting to have 73' boats with four torpedoes!)
Here's the stats I used for the U-Boats:
Q3 C3 - Short, Large, Over-Gunned, Large Calibre, Unarmed (Stern), Secondary Armament (C1)
These are boats with a 88mm gun on the front deck. In fact around July 1943 these were being removed in favour of more AA-guns abaft the conning tower. The original scenario states that it's not clear if either of the German boats had had this refit. The author suggests maybe rolling a 50/50 chance for each boat. With the refit the stats would be:
Q3 C3 - Short, Large, Under-Gunned
Note: In theory a sub should also have the Torpedoes trait, but within the context of any scenarios likely to feature one I think they're probably irrelevant. Add them as you wish.
So what happened historically? The two sides discovered each other when U-375 almost collided with MTB 81. MTB 81 realised there were two German boats present and got in a torpedo shot at he second, U-561, sinking it. The other two MTB chased after U-375. One had a torpedo misfire and the other simply missed. U-375 submerged and escaped.
*The scenario says a partial moon, but doesn't specify the direction. I used THIS SITE to determine its direction.














Really great report. You are providing a great variety of scenarios well beyond the normal for these styles of games. Thank you.
ReplyDeleteThanks. Really all I'm doing is minor building on the work of others. Most of the scenarios simply use templates in the rules in terms of setup and terrain. My only real contribution is the randomised escort/encounter tables to add a bit of unpredictability to my solo games.
DeleteNot surprised the U boats got pasted. If be tempted to make them harder to spot? Good game!
ReplyDelete