Here's the first game. I defended and did a weighted attack on Geoff's left.
It was a fairly quick game. Geoff's line of shooters and spears was a tough nut to crack, but a couple of lucky combats destroyed his archers, and then a second charge by the various elements I had classified as knights destroyed his spear general to win the game.
Geoff defended in the second game, and chose to run his mounted as riders rather than knights. I attacked his left again, and despite their position on the hill got an advantage over the Elven cavalry.
Meanwhile my chaotic beasts worked their way around his other flank, hiding in the woods to avoid the accurate Elven archery.
Unfortunately from that point onwards it all fell apart. Geoff had his Elf Prince hero in reserve, and took out my hero (Tiamat's consort, Qingu), before destroying my right flank.
His spear-line pushed forward, engaging Tiamat herself.
My beasts put up a valiant fight on my left, and Tiamat managed to ensorcell the enemy hero as well. Both armies were hovering on the verge of breaking, when Geoff lined up a fantastic set of combats and destroyed 7AP of my army in one turn, including Tiamat herself. With an undeployed dragon in my army, the 18AP I lost meant I had a single beast on the board. I think this is possibly the largest defeat I've eve had in a game of HOTT, although the 18-10 scoreline testified to a bloody game.
So, one game each. Not a bad evening.
Meanwhile others were playing Black Powder in 15mm, in preparation for a Waterloo game on Sunday.
And Gary and Caesar played Maurice -- Austrians and Ottomans.
Gary was trying out an experimental activation mechanism, using sub-commanders, which allowed multiple groups to activate during a turn. It looks like it was mostly successful, although the size of the game meant that they didn't finish the battle by the end of the evening.