The Epic of Sundjata is a West African tale that tells the story of the rise to power of Mali's greatest king, Sundjata. Sundjata was an historical figure, born in about 1210AD. According to the legend, he was the son of a second wife of the Malian king Maghan, and it was prophesied that he would become Mali's greatest king. However, when Maghan died, his first wife Sassouma saw to it that her son, Dankaram, was made king, rather than Sundjata, and eventually Sundjata was exiled along with his mother and brother. Sundjata grew to manhood whilst in exile, and learned that Dankaram has been usurped by a powerful magician, the king of the Sosso, Sumangaru. Gathering an army, Sundjata went to war with Sumangaru, eventually defeating him at the Battle of Kirina in 1235AD. Taking his rightful place on the throne, he became Mali's greatest king, and forged an empire that was to last for another two hundred years.
Here is a full account of the legend.
These lists cover the two opposing forces at the Battle of Kirina, the climax of the Epic of Sundjata. The basis for both armies is the DBA Western Sudanese (1000AD-1591AD) list. Some useful historical background for this, compiled by Eric Lindberg, can be found on the DBA Resource Page at http://www.fanaticus.org/DBA/armies/III68/index.html
My main source for these lists is the book 'Sundiata - An Epic of Old Mali', by D.T. Niane and published by Longman. Yes, you'll notice that there are different spellings of the hero's name. That's what happens when you translate from one language to another
The Army of Sundjata
1 Hero general @ 4AP (Sundjata, in white robes and turban)
1 Cleric @ 3AP (Sundjata's griot, Balla Fasseke)
2 Knights @ 2AP (Horsemen of Mema in quilted armour)
2 Riders @ 2AP (Horsemen of Wagadou with javelin or bow)
2 Shooters @ 2AP (Archers of Do and Traore)
2 Spears @ 2AP (Spearmen of Kamara and Konate)
1 Lurker @ 1AP (Hunters)
Stronghold: A camp protected by totem spirits
Alternative: Sneaker @ 3AP (Nana, Sundjata's sister)
|Sudanese Quilted Armour|
The Army of Sumangaru
1 Magician general @ 4AP (Sumangaru, tall sorceror with a horned helmet, seated on a black horse)
3 Knights @ 2AP (Horsemen of Diaghan)
2 Shooters @ 2AP (Archers)
9 Hordes @ 1AP (Sofas)
1 Lurkers @ 1AP (Poisonous snakes)
Stronghold: A triple-walled fortress city
Options: Sneakers @ 3AP (Agents of Dankaram), Magician @ 4AP (Sorceresses)
Sofas are the rank and file soldiers. They are classed as Hordes because Sundjata seems to have been outnumbered in all of his battles and at one the opposing disposition was described as a 'valley, black with men'. Archers and horsemen are included to give the army a basis in its historical prototype; only the horsemen are mentioned in the main source I have used. Poisonous snakes filled Sumangaru's chambers.
Both leaders used owls to transmit messages to each other, so these could be added to their elements.
Footnote: This post was actually partially assembled, written and scheduled during a talk I gave on blogging to a local seniors' computer group a month or so ago. That is, this post was actually done as legitimate work. Good, eh?