I chose to play at Scale 4, which actually made a real difference to how the game flowed compared to the Scale 3 games I'd played with Catherine. We ended up with three tables, and I broke out my new black cloths (which I may decorate at some stage, but are good enough for now. With one exception). The tables were 2' x 4' and two 3' x 2'. Contracts were the lucrative Rhexis Harvesting, Demolition and Mining. The big table had a couple of asteroids and three facilities, Table Two had the Pearl, an asteroid and a facility, whilst Table Three had a single asteroid.
Of course what happened is that his fighters blew up my utility ship.
On Table Three I tried to mine the asteroid again, but the fighters there saw me off.
The third and last round of the game saw a flurry of activity around the facilities, as blowing them up was the only viable source of revenue. I sent in a few fighters, but didn't manage to destroy any of them. Caesar jump-hopped his fighter from Table Three to Table One, and used them to take out one facility, whilst his bomber wing took out a third. Finally his fighters destroyed the facility on Table Two, to give him a near clean sweep on that contract too.
Anyway, Caesar's company ended up with a tidy profit, and I made a massive loss.
Basically I under-committed on the first turn, and suffered for it, having to spend the crucial second turn trying to get back into the game. The Rhexis contract seems to be a key one to go for, since if you can get it the payout is straightforward. It becomes difficult if it is contested, though, and can be a bit of a gamble. Caesar's use of fighters was masterful; he had just enough to achieve what he wanted, and positioned them to make any movements by my ships dangerous due to reaction fire. So it was a well-deserved win for him, in his first game. And I need to remember to spend more at the start.