Anyway, whilst not a perfect film it did capture the essence of a smaller-scale (no pun intended) character without their own comic, and even the fact that the hero had a history before the film started.
Inevitable I decided that a Supercrew write-up was in order. It has some minor spoilers, but I'm assuming that anyone interested has probably been to see the film now.
Ant-Man (Scott Lang)
1 - Ant Control
2 - Shrinking
3 - The Pym Particles
Reroll (Pym Particles) - Go sub-atomic
Change roll to '5' (Ant Control) - Fly, Anthony!
Effect 2 (Shrinking) - Rapid size-changes
The Ant-Control covers all of the things he can do with individual ants or swarms. The Anthony trick covers their use as transport (in Supercrew a trick can only be used to get the bonus once per game, but can always be used as part of a narration - so Ant-Man can always fly on the back of Anthony, but only gets a bonus for it once). Shrinking is the main ability, with the trick being rapid changes in size - growing into a punch or jumping through a keyhole and landing at full-size. Finally the Pym Particles ability represents the extra gadgets Ant-Man has in the film, which are used in emergencies, plus his own skills as an engineer being used to modify the suit and push its capabilities.