The other week I showcased my new 28mm Dwarf army for HOTT. At the time it lacked a stronghold, but I have now rectified that omission.
Here it is:
It's the Netherforge Miner King from Thingiverse.
I scaled it up by 30%, and it printed well with no loss of resolution. It's one of the longest prints I've done - over ten hours - and is in nine pieces: the body and the eight arms. It was very easy to assemble, of course.
As strongholds go it's on a base of the absolute minimum size: 200p square. But it's far more interesting than the traditional cave or mine entrance I would have otherwise gone for.
Saturday, 4 March 2017
Maurice Village Defence
A game of Maurice was arranged this week. We turned up at the club with figures and Daniel basically threw together a scenario on the fly making use of what we had. And it made for a very entertaining evening.
Here we see the focus; a village defended by some Russians. Most of it is visual garnish; the actual village is that small square of troops in the centre.
Beyond the Russians are, on the left, some Prussians and, on the right, an allied force of French and Austrians. Each group had a different set of national advantages.
An aerial view as the Allies slowly encircle the village.
And in they go. The fighting around the village was intense.
My force was more Russians, who started in one corner and had to march to the sound of the guns. Here you can see my infantry forming up to the right of the village in order to take on Caesar's dastardly Franco-Austrians.
We put up a brave fight, but casualties were too much for us and the Russian army broke. I had trouble bringing up the reinforcements as quickly as I would have liked because I had a mixed force of cavalry, infantry, artillery and irregulars which, as you know, can't all be moved together in Maurice. I then made the mistake of deploying my cavalry on the opposite flank to the infantry, leaving my general shuttling back and forth faster than a President between his job and the golf-course. My artillery never moved.
It was a fun game, and possibly closer than it looked.
Here we see the focus; a village defended by some Russians. Most of it is visual garnish; the actual village is that small square of troops in the centre.
Beyond the Russians are, on the left, some Prussians and, on the right, an allied force of French and Austrians. Each group had a different set of national advantages.
An aerial view as the Allies slowly encircle the village.
And in they go. The fighting around the village was intense.
My force was more Russians, who started in one corner and had to march to the sound of the guns. Here you can see my infantry forming up to the right of the village in order to take on Caesar's dastardly Franco-Austrians.
We put up a brave fight, but casualties were too much for us and the Russian army broke. I had trouble bringing up the reinforcements as quickly as I would have liked because I had a mixed force of cavalry, infantry, artillery and irregulars which, as you know, can't all be moved together in Maurice. I then made the mistake of deploying my cavalry on the opposite flank to the infantry, leaving my general shuttling back and forth faster than a President between his job and the golf-course. My artillery never moved.
It was a fun game, and possibly closer than it looked.
Wednesday, 1 March 2017
Six By Six - February
As another month ends, it's time to review people's Six By Six activity for February. My spreadsheet tells me that just over 40 games have been played this month as part of the challenge. To be 'on target', each person needs to be playing three games a month, on average. There are now seventeen people taking part, so you can see that activity was below par this month. Maybe it is due to Christmas holidays now being well and truly over in the northern hemisphere, and the long summer holiday being done with in the south. Or simply that February has fewer weekends than January.
Update: Since publishing I have found out about at least seven sessions I have no record of, either because they haven't been blogged yet, or weren't tagged in a way that made it obvious they were part of the challenge. So the above paragraph is a bit of a lie now, since February has probably shaped up as more active than January I have added in some of the reports to this post, and will carry the rest over to March.
A few people are well above average in their game-play. Indeed one person is almost halfway through the challenge. Others have yet to start. But it's not a competition; at the end of the day if someone only plays one of their 36 games, they have still played and recorded a game, and we all benefit.
My own progress this month has been slower than January. I achieved two games of HOTT. This was due to me continuing to play Galleys and Galleons in the early part of the month, no games of which counted because I'd already done the six games required, and also having set myself a restriction on my HOTT games of having to use new, or at least modified, armies. I've actually played well over six games of HOTT this month, but only two of them fulfilled my requirements. I have another new army ready to be blooded, so the beginning of March will see my third entry for HOTT and nine games total, putting me on track even if I play nothing else.
As with last month, I thought I'd mention one or two of the games other people have played.
Firstly, let me draw your attention to this game - Battle for Threngen on Fantalonia. Virtual battlefield. Virtual paper figures. Love it.
Entries in red are ones where all six games have been played. And let me draw your attention to Kevin of Warwell's Wargames who has played five of his six games at least once and is the current leader in terms of number of different games played.
Kaptain Kobold - The Stronghold Rebuilt
1 - HOTT
Game 1 - Game 2
2 - Neil Thomas Pike and Shot
3 - Black Powder
4 - Machinas
5 - DBA 3.0
6 - Galleys & Galleons
Game 1 - Game 2 - Game 3 - Game 4 - Game 5 - Game 6
Pat G - Irr Wb (F)
1 - Ace of Aces Handy Rotaries
2 - B17 - Queen of the Skies
3 - Chain of Command
4 - D&D OSR
5 - Gruntz
6 - Space 1889: Soldier's Companion
Shaun Travers - Shaun's Wargaming With Miniatures
1 - Ancient Battlelines Clash
2 - Advance to Cover
Game 1 - Game 2 - Game 3 - Game 4
3 - Field Commander: Alexander
4 - Full Thrust
5 - Fall of Rome
6 - Triumph
Games 1 and 2 - Game 3
1 - X-Wing
2 - Dystopian Wars
3 - Rubber and Lead or other homegrown rules
Game 1 - Game 2 - Game 3
4 - Starfleet Battles
Game 1
5 - Miscellaneous
6 - MLB Showdown
Game 1
Brian Hamilton - By Brush and Sword
1 - Blucher
2 - Saga
3 - Blood Bowl
Games 1, 2 and 3 - Game 4 - Game 5
4 - Arena Rex
5 - Strange Aeons
6 - Fistful of Lead
Game 1 - Game 2
1 - Cold War Commander
Game 1 - Game 2
2 - Conflict of Heroes: Awakening the Bear
3 - The Walking Dead: All Out War
4 - Kings of War
Game 1
5 - Imperial Skies
6 - Memoir '44
Game 1
1 - Dungeons & Dragons (1974 edition and 1st edition AD&D)
2 - Ral Partha's Chaos Wars
3 - HOTT
4 - Book of War (D&D Skirmish game)
5 - One Hour Wargames
6 - DBA or Neil Thomas's Ancients/Medieval Wargaming
1 - Squad Leader
Phil Saunders - A Game of Bones
1 - Black Powder
2 - Team Yankee (6mm edition)
3 - Blood Bowl
4 - Deadzone
5 - Rogue Stars
Game 1 - Game 2
6 - TBA
Peter - Grid-based Wargaming
1 - One Hour Wargames (OHW) and Others - SciFi Variant
Game 1 - Game 2 - Game 3 - Game 4 - Games 5 + 6
2 - Galleys and Galleons
3 - Hundred Years War - Lion Rampant
Game 1 - Game 2 - Game 3
4 - Dark Ages with Dux Bellorum
Game 1 - Game 2 - Game 3 - Games 4, 5 and 6
5 - WW2 Naval (Pz8 rules)
6 - WW1 OHW
Sun of York - One Sided Miniature Wargames Discourse
1 - Impetus
Game 1 - Game 2 - Game 3 - Game 4
2 - Saga
3 - Napoleon's Battles
4 - DBA
5 - Wings of Glory
Game 1 - Game 2 - Game 3 - Game 4
6 - Songs of Drums and Shakos (will also count Songs of Blades and Heroes).
Game 1 - Game 2
Ricardo Nakamura - Fantalonia
1 - And a Bottle of Rum
2 - Clash on the Fringe
3 - Mercenary Air Squadron
4 - Morale Napoleon
5 - MOTH - The Ion Age
Game 1 - Game 2 - Game 3 - Game 4
6 - Star Trader
1 - 1914 Opening Moves (Minden Games)
2 - Remagen Bridge (Minden Games)
3 - Flying Eagles (High Flying Dice Games)
4 - Courage under Fire (HFDG)
5 - Manoeuvre (GMT)
6 - Poltava
As I said, if I've missed any sessions, then please let me know and I will update everything accordingly.
Update: Since publishing I have found out about at least seven sessions I have no record of, either because they haven't been blogged yet, or weren't tagged in a way that made it obvious they were part of the challenge. So the above paragraph is a bit of a lie now, since February has probably shaped up as more active than January I have added in some of the reports to this post, and will carry the rest over to March.
A few people are well above average in their game-play. Indeed one person is almost halfway through the challenge. Others have yet to start. But it's not a competition; at the end of the day if someone only plays one of their 36 games, they have still played and recorded a game, and we all benefit.
My own progress this month has been slower than January. I achieved two games of HOTT. This was due to me continuing to play Galleys and Galleons in the early part of the month, no games of which counted because I'd already done the six games required, and also having set myself a restriction on my HOTT games of having to use new, or at least modified, armies. I've actually played well over six games of HOTT this month, but only two of them fulfilled my requirements. I have another new army ready to be blooded, so the beginning of March will see my third entry for HOTT and nine games total, putting me on track even if I play nothing else.
As with last month, I thought I'd mention one or two of the games other people have played.
Firstly, let me draw your attention to this game - Battle for Threngen on Fantalonia. Virtual battlefield. Virtual paper figures. Love it.
We had a participant join this month - Jay from 'Numbers, Wargaming and Arseing About'. I shall be watching at least one of his chosen games with interest; a small boardgame covering the Battle of Poltava. This is a difficult battle to reproduce as any kind of game, so I'll be keen to see how this game approaches it and the results it gives.
A few people have undertaken campaigns of various kinds in order to provide a framework for their games. This month I thought I'd mention Martin at Sheppard's Crook, who is doing an ECW campaign set on the Scottish borders and using the One Hour Wargames rules and scenarios.
And now, the current list. I believe it's up to date as of the end of February. I was away this past weekend, so it took me a few days to catch up with everyone's posts, but I think I got them all. If I've missed anything, then let me know.
Entries in red are ones where all six games have been played. And let me draw your attention to Kevin of Warwell's Wargames who has played five of his six games at least once and is the current leader in terms of number of different games played.
1 - HOTT
Game 1 - Game 2
2 - Neil Thomas Pike and Shot
3 - Black Powder
4 - Machinas
5 - DBA 3.0
6 - Galleys & Galleons
Game 1 - Game 2 - Game 3 - Game 4 - Game 5 - Game 6
Pat G - Irr Wb (F)
1 - Ace of Aces Handy Rotaries
2 - B17 - Queen of the Skies
3 - Chain of Command
4 - D&D OSR
5 - Gruntz
6 - Space 1889: Soldier's Companion
Shaun Travers - Shaun's Wargaming With Miniatures
1 - Ancient Battlelines Clash
2 - Advance to Cover
Game 1 - Game 2 - Game 3 - Game 4
3 - Field Commander: Alexander
4 - Full Thrust
5 - Fall of Rome
6 - Triumph
Games 1 and 2 - Game 3
Ski - Ski's Wargames
1 - X-Wing
2 - Dystopian Wars
3 - Rubber and Lead or other homegrown rules
Game 1 - Game 2 - Game 3
4 - Starfleet Battles
Game 1
5 - Miscellaneous
6 - MLB Showdown
Game 1
Brian Hamilton - By Brush and Sword
1 - Blucher
2 - Saga
3 - Blood Bowl
Games 1, 2 and 3 - Game 4 - Game 5
4 - Arena Rex
5 - Strange Aeons
6 - Fistful of Lead
Game 1 - Game 2
Sean Gewecke - Sean's Gaming and Shooting Blog
Game 1 - Game 2
2 - Conflict of Heroes: Awakening the Bear
3 - The Walking Dead: All Out War
4 - Kings of War
Game 1
5 - Imperial Skies
6 - Memoir '44
Game 1
Michael S - ChicagoWiz's Games
2 - Ral Partha's Chaos Wars
3 - HOTT
4 - Book of War (D&D Skirmish game)
5 - One Hour Wargames
6 - DBA or Neil Thomas's Ancients/Medieval Wargaming
Martin Sheppard - Sheppard's Crook
2 - Ancient / Medieval Warfare
6 - DBR
Natholeon - Natholeon's Empires
2 - Honours of War
Game 1
Game 1
4 - Lord of the Rings for Star Wars
5 - Crimean War Rules
Game 1
Game 1
6 - Broken Legions
Kevin Kearney - Warwell's Wargames
2 - Zirconia and Beyond (WISER Sci-Fi Rules)
Game 1
Game 1
3 - Lumbago (WISER Horse and Musket)
5 - DC Rivals
Game 1
Game 1
6 - Ticket To Ride
Game 1
Game 1
Phil Saunders - A Game of Bones
1 - Black Powder
2 - Team Yankee (6mm edition)
3 - Blood Bowl
4 - Deadzone
5 - Rogue Stars
Game 1 - Game 2
6 - TBA
Peter - Grid-based Wargaming
1 - One Hour Wargames (OHW) and Others - SciFi Variant
Game 1 - Game 2 - Game 3 - Game 4 - Games 5 + 6
2 - Galleys and Galleons
3 - Hundred Years War - Lion Rampant
Game 1 - Game 2 - Game 3
4 - Dark Ages with Dux Bellorum
Game 1 - Game 2 - Game 3 - Games 4, 5 and 6
5 - WW2 Naval (Pz8 rules)
6 - WW1 OHW
Sun of York - One Sided Miniature Wargames Discourse
1 - Impetus
Game 1 - Game 2 - Game 3 - Game 4
2 - Saga
3 - Napoleon's Battles
4 - DBA
5 - Wings of Glory
Game 1 - Game 2 - Game 3 - Game 4
6 - Songs of Drums and Shakos (will also count Songs of Blades and Heroes).
Game 1 - Game 2
Ricardo Nakamura - Fantalonia
1 - And a Bottle of Rum
2 - Clash on the Fringe
3 - Mercenary Air Squadron
4 - Morale Napoleon
5 - MOTH - The Ion Age
Game 1 - Game 2 - Game 3 - Game 4
6 - Star Trader
Kenneth van Pelt - The Penny Whistle
1 - DBA
Game 1
Game 1
2 - Blue Max
Game 1
Game 1
4 - 54mm Collection
5 - Carrera GO Formula 1
3 - Sharpe Practice 2
4 - Saga
5 - Mad Dogs with Guns
6 - Lion Rampant (and variants)
1 - 1914 Opening Moves (Minden Games)
2 - Remagen Bridge (Minden Games)
3 - Flying Eagles (High Flying Dice Games)
4 - Courage under Fire (HFDG)
5 - Manoeuvre (GMT)
6 - Poltava
As I said, if I've missed any sessions, then please let me know and I will update everything accordingly.
Friday, 24 February 2017
Dwarves and Romans
My new Dwarf HOTT army made its club debut last night, fighting Geoff's Retro Romans who apparently hadn't been out of the box since about 1990.
Both armies had a solid core of blades. Geoff added warband, riders and a hero to his; I added a behemoth, knights and some shooters.
A rapid advance in the centre saw the blades actually fight each other in the obligatory long slog.
Action on the flanks would decide who got the edge. But a shoving match developed on the one flank where both armies had their mounted.
My shooters took their flank, whilst in the bad going Geoff gained the advantage. We both set about turning each other's line.
The mounted fight went against me, though, as my impetuous troops were split up by feigned retreats. First the behemoth fell.
Then one of the knights. It was a close game 12AP to 10AP, but Geoff clinched the victory.
The second game was shorter. Geoff went for a later, more eastern army, with cataphracts and more warband. I dropped the knights and behemoth and added artillery, a lurker and a hero. Geoff attacked through a big patch of bad going, and I hit him as he emerged. Unable to use the full strength of his blades or the second rank of his warband, the result was inevitable.
So two good close games for the dwarves, and a victory as well. A good night.
Both armies had a solid core of blades. Geoff added warband, riders and a hero to his; I added a behemoth, knights and some shooters.
A rapid advance in the centre saw the blades actually fight each other in the obligatory long slog.
Action on the flanks would decide who got the edge. But a shoving match developed on the one flank where both armies had their mounted.
My shooters took their flank, whilst in the bad going Geoff gained the advantage. We both set about turning each other's line.
The mounted fight went against me, though, as my impetuous troops were split up by feigned retreats. First the behemoth fell.
Then one of the knights. It was a close game 12AP to 10AP, but Geoff clinched the victory.
The second game was shorter. Geoff went for a later, more eastern army, with cataphracts and more warband. I dropped the knights and behemoth and added artillery, a lurker and a hero. Geoff attacked through a big patch of bad going, and I hit him as he emerged. Unable to use the full strength of his blades or the second rank of his warband, the result was inevitable.
So two good close games for the dwarves, and a victory as well. A good night.
Tuesday, 21 February 2017
Army Showcase - Mother Of Dragons
A number of people have produced HOTT lists for 'A Song of Ice and Fire' or the 'Game of Thrones' TV series over the years, and why not? It's a very HOTT-friendly setting. One army which grabbed my attention was the one Daenerys Targaryen assembles over time featuring, as it does, mercenary slave-soldiers, steppe horsemen, loyal heroes and, of course, dragons. But it's not an easy army to put together in any scale, needing an eclectic mix of different figures, including specific characters. I'd resigned myself to building it slowly over time, as I found appropriate figures to use, but the other week it clicked - I could print it.
So I wet into Thingiverse and trawled Dutch Mogul's collection of models, looking for appropriate figures, since I knew he did an extensive range of 18mm troops. I downloaded anything I though might be suitable, ran some test prints, rescaled figures where necessary and, after a few days, found I had almost everything I needed. A couple of evenings' printing later, I had the army ready to prep and paint. Yesterday I finished it.
And here it is:
The army is 15mm, of course. The basic list consists of:
1 x Dragon - Daenerys with her three dragons
1 x Hero general - Ser Jorah Mormont or Ser Barristan Selmy
4 x Spears - The Unsullied
2 x Riders - Dothraki
3 x Hordes - Freed slaves and pit-fighters
1 x Lurker - More freed slaves
The army I have produced is a kind of middle-ground between the TV series and the books. This list was especially helpful. I make no claims as to the accuracy of the figures with regard to either source; I went with what was available, because I'd rather have something I can play with on the table, than an idea dancing around in my head waiting for the right miniatures to come along.
Here are The Unsullied. My wife thought that they looked good, but could do with more oil on the naked chests.
The Dothraki. I'm not sure really how accurate they are at all, but cavalry figures are hard to come by on Thingiverse and I went with what was available. I added shields to make them more interesting. I haven't painted any designs on them yet, so you're not allowed to see that side of them.
The slaves. I originally went with four hordes, but switched one to a lurker when I realised that the army had no rough terrain capability. The list linked to above has some of the pit-fighters as an optional warband, but I'd have had to have lost another horde for that. I decided that slaves in ambush would give the army some ability in bad terrain. There's a real mix of figures here; it was quite fun assembling the collection and painting them.
The hero element - Ser Jorah Mormont on the right and Ser Barristan Selmy on the left (or, as they are known in our house, 'Ser Friendzone' and 'The Old Bloke'). Again, I went with what figures were available, and was quite drawn to the heavily armoured knight with the book anyway. I rather like the idea in the Fanaticus list of running one of them as a paladin, if they operate as individual elements, but this element could be a paladin if one of the optional alternative generals is used (see below)
An optional alternative general - Daenerys herself, with Grey Worm and a Dothraki guard. This would be a rider general, and would replace one of the ordinary Dothraki elements. The hero could still remain as such, or could become a paladin.
Not all of the figures were printed. I'd found the ones required for this element at a wargames show last year. The dragons are from the Reaper Bones collection; I needed three small dragons and was thrilled to find that hey did a pack with three small dragons.
You'll notice that Daenerys appears again on this element. If the rider general is not used, then this would be her place. But if the rider general is used, then she can be detached from the base; I drilled a pin into the figure's base which slots into a hole in the rock on which she is standing.
I also made the dragon base in two parts, with Daenerys and the one dragon on one base and the other two dragons on the second. This came after I realised that an aerial hero or a flier is on a base exactly half the dept of that required for a dragon. And two fliers cost the same one dragon. This allows them to be fielded at their smaller, less dangerous, stage. It also allows for a flier general or, if you drop other troops, for Daenerys to ride her dragon as an aerial hero general.
So, I haven't quite achieved my aim of a HOTT army that is entirely 3D-printed, but this is the closest I've come. To tel the truth the resolution of the figures isn't brilliant; think low-quality 1970s stuff, and you'd be close. That's no slur on the designs; they look great as they 18mm figures they are supposed to be. The loss of resolution comes from scaling them down by 3mm and from using a cheap printer. But I was able to produce an unusual army that I wanted in my collection quickly and easily, and that's good enough for me.
So I wet into Thingiverse and trawled Dutch Mogul's collection of models, looking for appropriate figures, since I knew he did an extensive range of 18mm troops. I downloaded anything I though might be suitable, ran some test prints, rescaled figures where necessary and, after a few days, found I had almost everything I needed. A couple of evenings' printing later, I had the army ready to prep and paint. Yesterday I finished it.
And here it is:
The army is 15mm, of course. The basic list consists of:
1 x Dragon - Daenerys with her three dragons
1 x Hero general - Ser Jorah Mormont or Ser Barristan Selmy
4 x Spears - The Unsullied
2 x Riders - Dothraki
3 x Hordes - Freed slaves and pit-fighters
1 x Lurker - More freed slaves
The army I have produced is a kind of middle-ground between the TV series and the books. This list was especially helpful. I make no claims as to the accuracy of the figures with regard to either source; I went with what was available, because I'd rather have something I can play with on the table, than an idea dancing around in my head waiting for the right miniatures to come along.
Here are The Unsullied. My wife thought that they looked good, but could do with more oil on the naked chests.
The Dothraki. I'm not sure really how accurate they are at all, but cavalry figures are hard to come by on Thingiverse and I went with what was available. I added shields to make them more interesting. I haven't painted any designs on them yet, so you're not allowed to see that side of them.
The slaves. I originally went with four hordes, but switched one to a lurker when I realised that the army had no rough terrain capability. The list linked to above has some of the pit-fighters as an optional warband, but I'd have had to have lost another horde for that. I decided that slaves in ambush would give the army some ability in bad terrain. There's a real mix of figures here; it was quite fun assembling the collection and painting them.
The hero element - Ser Jorah Mormont on the right and Ser Barristan Selmy on the left (or, as they are known in our house, 'Ser Friendzone' and 'The Old Bloke'). Again, I went with what figures were available, and was quite drawn to the heavily armoured knight with the book anyway. I rather like the idea in the Fanaticus list of running one of them as a paladin, if they operate as individual elements, but this element could be a paladin if one of the optional alternative generals is used (see below)
An optional alternative general - Daenerys herself, with Grey Worm and a Dothraki guard. This would be a rider general, and would replace one of the ordinary Dothraki elements. The hero could still remain as such, or could become a paladin.
Not all of the figures were printed. I'd found the ones required for this element at a wargames show last year. The dragons are from the Reaper Bones collection; I needed three small dragons and was thrilled to find that hey did a pack with three small dragons.
You'll notice that Daenerys appears again on this element. If the rider general is not used, then this would be her place. But if the rider general is used, then she can be detached from the base; I drilled a pin into the figure's base which slots into a hole in the rock on which she is standing.
I also made the dragon base in two parts, with Daenerys and the one dragon on one base and the other two dragons on the second. This came after I realised that an aerial hero or a flier is on a base exactly half the dept of that required for a dragon. And two fliers cost the same one dragon. This allows them to be fielded at their smaller, less dangerous, stage. It also allows for a flier general or, if you drop other troops, for Daenerys to ride her dragon as an aerial hero general.
So, I haven't quite achieved my aim of a HOTT army that is entirely 3D-printed, but this is the closest I've come. To tel the truth the resolution of the figures isn't brilliant; think low-quality 1970s stuff, and you'd be close. That's no slur on the designs; they look great as they 18mm figures they are supposed to be. The loss of resolution comes from scaling them down by 3mm and from using a cheap printer. But I was able to produce an unusual army that I wanted in my collection quickly and easily, and that's good enough for me.
Subscribe to:
Posts (Atom)


