Saturday, 30 May 2026

Updated Solo Rules For 'Flamme Rouge - BMX'

 Last year I posted some rules for adding bot players to the excellent little children's game 'Flamme Rouge - BMX' (which is an excellent quick game for adults as well). 

We had the game out the other day and I took the opportunity to tweak the rules a little, as well as adding in a new track feature. It's a gem hat I feel could be improved by new features and even (possibly) new track sections.

Anyway, the updated bot rules are as follows:

You Will Need: A single D6

Any players select their speed tokens as normal, and then reveal them. Move the bikes in the usual order. When you come to move a bot bike, roll a D6. If the score is 1-5 then the bike moves that many spaces. If the score is 6 then the bike moves 3 (but see below).

Resolve exhaustion as normal. If a bot gets one or more exhaustion tokens then put them next to the bike on the board. When a bike with an exhaustion token moves and rolls a 6 it move 1 instead of 3. 

eg A bot bike has two exhaustion tokens. It rolls a 6. It discards one token and moves 1spaces. On the next turn it has one token left. It rolls a 4, so moves 4 spaces and discards the remaining token.

On the Downhill board a bot rolls the D6 twice and adds the score together, but rolls of 6 still count as a 3. Expend up to two exhaustion tokens if a bot has any. For each token expended a roll of 6 will count as 1.

eg A bot is on the downhill board. They roll a double 6. They have one exhaustion token which is expended. The first roll of 6 counts as a 1. The second roll of 6 counts as a 3. The bot moves 4 spaces. 

eg A bot is on the downhill board. They roll a 6 and a 4. They have no exhaustion tokens. The bot moves 7 spaces. 

An additional rule I've been trying out is for puddles. I've made a couple of markers for them, which you can see above.

If a bike starts their move in a space with a puddle, then regardless of what token they draw their maximum move is 3. If they play a 4 or 5 token, they only move 3 spaces. 

3 comments:

  1. An interesting addition to the game.
    I think the Flamme Rouge design team has been lost to the popularity of their HEAT game.

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    Replies
    1. I have both games and like them both, but still prefer Flamme Rouge. But I haven't played Heat with more than one other player yet - I'd like to see how it feels with 4-6 people if I can.

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    2. Flamme Rouge BMX never really took off though. I think the problem is that by the time a kid is old enough to understand this version they are pretty much good to go on the actual game. This game is quick and portable, though, and the bot rules make it viable for two players, so it's something my wife and I can ply out and about.

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