Our club has gone Viking ship crazy at the moment, with lots of them being painted for the game Fjord Serpents. So this kind of influenced my decision as to what Galleys & Galleons game to host last night. Hebridean birlinns are kind of a successor to the classic Viking vessel, so with three of us scheduled to play I went with my three-player scenario in which two Hebridean lairds attempt to get as much loot as possible from three passing merchant ships.
I played the merchants, Caesar took the red-sailed birlinns of Angus Redshanks and Daniel the blue-sailed vessels of the Laird of Skye.
The wind was behind the merchant vessels, which allowed Angus Redshanks to come in from their beam and left Daniel having to use sweeps to intercept them.
One of the red-sailed ships made a run through it past Daniel's vessels, and he failed to stop it.
So the game ended with six pieces of cargo captured. Caesar got five of them, whilst Daniel got one. The merchants escaped with three.
To be fair Daniel was extremely unlucky with wind-changes, activation rolls and even the initiative order once or twice. It was just one of those games.
Still, it was a fun three-player game; always a difficult setup to cater for.














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