With Eureka on the cusp or releasing 18mm figures for Moorcock's Hawkmoon series I thought that now would be a good time to republish these lists for the series. They were written a good few years ago, and I'm not sure I'd go with them as written these days, but I'm posting them without any edits. They should make a good starting point for anyone wanting to put something together.
To my mind the Granbretanians are quite hard to do, as their success is due to warriors who are both competent (blade, spear, warband) but also numerous (which suggests hordes). It's difficult to know which way to go with them, and I kind of like the 'Why Not Both?' compromise of these lists.
I should say that Hawkmoon is probably my favourite fantasy series, so being able to put together a HOTT army for it is an exciting prospect.
The High History of the Runestaff
Armies for 'Hordes of the Things'
By David Ashton
With Input From Alan Saunders and Tim Drewett
These armies are based on those described in Michael Moorcock's Hawkmoon novels, specifically those that make up the High History of the Runestaff. In order these are 'the Jewel In The Skull', 'The Mad Gods Amulet', 'The Sword of the Dawn' and 'The Runestaff'. Neither army pretends to represent a specific force described in the book, but anyone wishing to reconstruct one can use the classifications given below to do so.
Kamarg Army
Stronghold: Castle Brass
Hero General | Count Brass & Yisselda (mounted) | 4AP |
Hero | Dorian Hawkmoon, Duke von Koln with Oladahn of the Bulgar mountains (mounted) | 4AP |
Paladin | The Warrior in Jet and Gold on white horse with huge sword | 4AP |
Spears | von Villach with Kamargian infantry | 2 x 2AP |
Shooters | Kamargians armed with Flame Lances | 2AP |
Flyers | Flamingo Riders | 2AP |
Hordes | Legion of the Dawn | 4x1AP |
Alternatives
Behemoth @ 4AP(Guardian of Soryandum (Huge Mechanical beast with faceted eyes, spikes, claws & teeth - This element may be included with the Granbretan Army BUT NOT IN BOTH ARMIES AT THE SAME TIME.)
Artillery @3AP (Guardians on Kamarg towers surmounted with energy weapons)
Cleric @3AP (Bowgentle the poet. His healing skills helped nullify the power of the Black Jewel)
Sneaker @ 3AP (Sir Huillam D'Averc posing as Asiacommunistan emissary)
Beasts @ 2AP (Kamarg Bulls w/ matadores such as Mahtan Just)
Riders @ 2AP (Kamarg Guardians on horned horses armed with flame lances)
Lurkers @ 2AP (Kamarg horned creatures - remnants of the Tragic Millenium)
Notes
Hawkmoon should have at least some of the paraphenalia of the Runstaff (Amulet, Sword of the Dawn - for summoning the Legion of the Dawn - and the Runestaff itself). The Sword would be compulsory really.
You may want to make Hawkmoon the Hero General to put him on the same footing as Meliadus (Demote Count Brass to a Hero)
All Kamarg mounted troops ride horned horses (2 horns - not unicorns) but NOT THE PALADIN ELEMENT. You may want to replace the Paladin element since the Warrior in Jet and Gold didn't take part in any major engagements with the Empire of Granbretan.
You may not want to include the Guardian of Soryandum for the same reason.
The Empire of Granbretan
Stronghold: Crazed Palace of Londra with King-Emporer Huon in his globe-throne surrounded by Mantis Guards)
Hero General | Baron Meliadus of Kroiden, Grand Constable of the Order of the Wolf | 4AP |
Magician | Baron Kalan of Vitall, Grand Constable of the Order of the Snake | 4AP |
Blades | Lords of Granbretan with their guards (Jerek Nakenseen and the Order of the Fly, Mygel Holst and the Order of the Goat, Adaz Promp and the Order of the Hound) | 3 x 2AP |
Warband | Asrovaak Mikosevaar and the Order of the Vulture (Muskovian Mercenaries) | 2AP |
Riders or Knights | Order of the Wolf riders (Meliadus' elite troops) | 2AP |
Flyers | Ornate and bejewelled ornithopters | 2AP |
Hordes | Mixed orders (Fly, Goat, Hound, Frog, etc.) | 4 x 1AP |
Alternatives
Hero @ 4AP (Shenegar Trott, Count of Sussex (The only other noble to fight Hawkmoon in single combat)
Magician @ 4AP (Taragorm, Master of the Palace of Time)
Behemoth @ 4AP (Guardian of Soryandum - Huge mechanical beast with faceted eyes, spikes, claws & teeth) - This element may be included with The Kamarg Army BUT NOT IN BOTH ARMIES AT THE SAME TIME.
Artillery @ 3AP (Giant flame lance attended by Order of the Badger)
Sneaker @ 3AP (Elvereza Tozer, Granbretanian poet gaudily dressed, appears to have no face and is armed with a rapier.
Lurker @ 1AP ( Agonosvos complete with freak show)
Notes
Purists may wish to replace Huon with Flana Mikosevaar in the Stronghold.
You may not want to include the Guardian of Soryandum since it did not take part in any major engagements with the Kamargians.
Handy lists, Kaptain - thanks for posting them. Pics of the new Hawkmoon mini’s have popped up on Fanaticus, and they look neat (though the size might preclude me buying…). Moorcock a current ‘go to’ on my reading pile, so very timely post.
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