Anyway, I had my Mexican Adventure armies to hand yesterday, and thought that it would be worth putting together a quick refight of the Battle of Puebla using Dominion Of The Spear And Bayonet. There's a scenario for the battle in the battles book that accompanies the rules, but I haven't bought that yet, so I put together my own.
Here's the forces.
On the left are the Mexicans, with Line and Artillery in Defences (3pts each), more Line, and some Skirmishers and Cavalry in reserve (2pts each). The cavalry was committed at the end of the battle to press the French, so I kept them back and had the two fortified units in the front line, plus the unprotected line (as there were forces filling in the gap between the two forts that the battle centred around.
So this refight was a relatively straightforward French win.
As you can imagine, it took longer to design the scenario and set the game up than it did to play (and play was slowed by putting down markers to help the photos along).
Here's the forces.
On the left are the Mexicans, with Line and Artillery in Defences (3pts each), more Line, and some Skirmishers and Cavalry in reserve (2pts each). The cavalry was committed at the end of the battle to press the French, so I kept them back and had the two fortified units in the front line, plus the unprotected line (as there were forces filling in the gap between the two forts that the battle centred around.
On the right are the French. They consist of two Elite Line (3pts each), Artillery and, in reserve, more Line and some Cavalry. I assumed hat the cavalry would cover the French rear and/or retreat, whilst the third Line unit would represent a final French attack in the rain, an therefore lose the Elite elan the other units have.
Here's the Mexicans deployed. On their left is the Artillery, on the right Line in a fort and between them more Line. Some small wooden blocks represent Puebla itself.
The French attackers. They went straight in with the infantry after an artillery bombardment, so I put their two Elite Line on the left and in the centre, and the Artillery on the right.
In the following pictures the yellow dice represents the turn number and its position which side is acting. The blue dice is the French combat roll and the white one the Mexicans. I rolled them together although in many cases the results of one units combat are applied before the other.
Turn 1 - French
They attacked on the right with their Artillery. The fighting was inconclusive.
Turn 1 - French
They attacked on the right with their Artillery. The fighting was inconclusive.
Turn 1 - Mexican
They chose the same sector as the French. The artillery bombardment continued and suppressed the first fort (the Line was defeated).
Mexican Skirmishers deployed to threaten the French Artillery
Turn 2 - French
Choosing the Artillery again would be bad, as the enemy Skirmishers are advantaged there. So the French went for an advance in the centre with their Elite Line against the Mexican Line. Fierce fighting saw both units bogged down; they would take no further part in the battle (both units were eliminated).
Choosing the Artillery again would be bad, as the enemy Skirmishers are advantaged there. So the French went for an advance in the centre with their Elite Line against the Mexican Line. Fierce fighting saw both units bogged down; they would take no further part in the battle (both units were eliminated).
The Cavalry support for both armies moved to cover their infantry. This was the final reserve unit for the Mexicans.
Turn 2 - Mexican
On the French left their Artillery was driven off by Mexican Skirmishers.
On the French left their Artillery was driven off by Mexican Skirmishers.
As the afternoon rain began the French reserve Line was brought into action.
Turn 3 - French
The French general committed the cavalry in the centre sector, as whilst it was an even fight, a win here would allow the French to dominate the Mexican position. The French Cavalry routed their Mexican opposite numbers.
The French general committed the cavalry in the centre sector, as whilst it was an even fight, a win here would allow the French to dominate the Mexican position. The French Cavalry routed their Mexican opposite numbers.
Turn 3 - Mexican
With their position under threat from the French Cavalry the Mexicans looked to secure one flank with their Skirmishers. However they came to grief against the French line in that sector who doggedly resisted their advance and drove them off.
This left the Mexicans with just their remaining fort, but nothing else between the French and the city of Puebla.
So this refight was a relatively straightforward French win.
As you can imagine, it took longer to design the scenario and set the game up than it did to play (and play was slowed by putting down markers to help the photos along).
Well done. I hadn’t anticipated such a convincing French victory. Your figures are lovely - nice and colourful 👏👏
ReplyDeleteThe Dominion series of rules are gathering a fair bit of momentum - quite simple, yet with a fair bit of sophistication requiring thought (eg - getting good match ups etc).
Cheers,
Geoff
It could have gone either way; the Mexicans got a couple of unlucky exchanges though.
DeleteFor a small game, it looks great! I'm enjoying playing around with the Dominion rules myself. They offer the opportunity to fight an entire war in an hour or two, and generate good narratives.
ReplyDeleteThat is one of the attractions for me too, and the framework of the rules provide a suitably mind bending design challenge to fit the key elements of a conflict into a handful of characteristics.
DeleteI do enjoy writing up the battle scenarios, Martin. Each one is like a puzzle where I have to find the best way to model the battle within the constraints of the system. Mind you, it is made more difficult when accounts of the battle differ or conflict!
DeleteSteve
As I said, I don't have the battles book yet, but one thing I was wondering after looking through Spear & Bayonet was your reasoning behind the two pairs of lists for the South American Wars of Liberation (3-4 and 5-6). I can't relate them to any OOBs I have. Are they just for a pair of small conflicts within the wider scope of the wars?
DeleteYes, two "generic" lists for an unspecified battle that hopefully capture something of the units on either side. The army lists for particular battles are very specific to that battle and in that sense are more accurate but not necessarily representative of the wider conflict. I do recommend the expansion with the battles (I would, wouldn't I!) as the battles give many examples of how the choice of opposing troop types is used to try to model that particular battle and give advantageous matchups to the side that historically won.
DeleteSteve
So which two areas do those lists actually encompass? The Argentinian one feels that it's got elements of the fight for Chile as well (although San Martin's Grenadiers should be cavalry rather than foot - they were Horse Grenadiers). But I'm not sure what the Bolivian one covers. Was there a reason you skipped the Venezuelan/Colombian side of things? That's the theatre of Simon Bolivar and does have some colonial elements, especially was battle in the south featuring the Llaneros.
DeleteTo be honest I found the whole South American Wars of Liberation very confusing - not helped by the fact that the countries we know today did not exist then. That is why there are not more generic army lists for this area and not more battles included in the 36 (just Ayacucho 1824 I think). I would be delighted if you have amendments or better lists.
DeleteSteve
Clear and well illustrated report, Kaptain. Hard to do with teeny scale - Irregular 6mm, I presume?
ReplyDeleteYes, they are all Irregular.
Delete