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Tuesday, 12 November 2019

The Past Is A Foreign Country ...

SPI's 'Fighting Sail' (1981) had an intuitive and easy to remember firing system.


And that's just the modifiers. Actual firing revolved around rolling two D6 counting one as tens and the other as units, and comparing how much the difference in the score was from the modified fire value in order to determine how much damage was caused.

Did anyone actually play this game? Was it worth all of the arithmetic?

1 comment:

  1. Hello there Kaptain,

    I played this a lot 'back in the day' and to the modern eye the rules do look very '1980s' sans big hair, shoulder pads and leg warmers. It is a cracking game though and I was really pleased to have very recently picked up an unpunched copy. Boardgamegeek features a set of rules based on the system covering more ship types and operates off the grid so to speak.

    Clunky to look at but the game is rather good.

    All the best,

    DC

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