We played Battletech: Alpha Strike last night. There were about 8 mechs on each side fighting over three objectives and I've already forgotten what I had. They were red and reasonably well-armed and stompy. Darren had some lighter, faster red ones. Caesar and Daniel had a similar-sized force in purple and light-blue.
Here's some opening moves.
I love Darren's little MDF houses, from a manufacturer that no longer does them.
There was lots of fire exchanged over the housing, and surprisingly few hits. Sadly my Orion in the foreground took one of them from a particularly nasty mech (Kodiak, I think) on the other side. Took lots of damage.
We'd been late starting and after a few turns of movement we were running out of time. We held one objective each and were both looking at the one in the centre for a win. Caesar jumped a mech onto it and Darren jumped a mech behind that mech. We were set up for an epic finish.
Caesar's mech held up pretty well, but was taken down by a long-range indirect shot from a mech on the other objective we held. This left Darren's Jenna in control of teh objective giving teh red guys a 2-1 win.
Most of the mechs were still up and running (a few only just, it's true). A testament to how awful everyone's shooting was.
I actually started to get a handle on some tactics in this fight, making use of cover rather than just charging in. Didn't do me a lot of good, but certainly an improvement on previous games.
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