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Friday, 1 March 2024

More Alpha Strike

There will be a few Battletech posts this year, as it is one of the games our club now has on an eight/nine week rotation as Game Of The Week. Last night was the first time it officially cropped up (the game we played a few weeks ago being a filler game for those people not enamoured of the main game).

This time we switched to Alpha Strike, the simplified version of Battletech that's designed to get more models on the table with far less paperwork.

Darren organised everything and set up a battlefield with rural terrain on one side ...


... and a city on the other. We played in two teams of three, each of us running four mechs. The other team were the evil invaders, whilst we were the heroic defenders. Each side had an objective in the corner of the opposition's set up area.


Not knowing what to do I simply advanced my mechs and shot at the biggest thing I could; that large white enemy in the farm-buildings. Our objective was that drop-ship in the distance. In fact both sides went for the strategy of defending their objective with 1/3 of their force and attacking with the other 2/3.


This left Stuart on our side defending our objective (bottom left) with four mechs against eight. The fight in the city was pretty messy and it was hard to follow what was going on to be honest. There were several very fast light mechs involved, so lots of attempts to do rear shots and similar.


The big white enemy mech took a couple of hits to its fire control leaving it unlikely to hit anything, so it withdrew.


This left a small mech called Clint in the farm. We blew it up. It made our day.


Still messy in the city, but we'd lost our objective.


Caesar had a long-range shooter (an Archer) by the objective, so with fire-support from Bailey I charged it. I did lose a mech in the process.


Back to the city. Still messy.


I had a mech called a Grasshopper. I decided to try a move called Death From Above, where you use jump-jets to drop straight down on top of another mach. I missed and spread my mech liberally across the landscape.

At that point we ended the game. The bad guys were currently winning, but we were a move away from taking the enemy objective and making it a draw. 

Thanks to Darren for setting everything up. It was good fun.

1 comment:

  1. Great pics and report! Alpha Strike is a brutal game. My Clint literally evaporated under enemy fire. Still, it was fun being the "evil" invaders!

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