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Friday, 8 March 2024

Lion Rampant

We played a game of Lion Rampant yesterday evening or, at least, Stuart and I played whilst Caesar looked things up, since it's been a while since we gave it a go.

Stuart had a very nice Medieval army made up of 3D printed figures that he'd recently painted. It had a lot of archers. This is important.

We rolled the holy relic scenario, in which Starts force, having thieved a relic from one of my abbeys, were trying to get it from one corner of the table to the other.


I used Caesar's Norman/Viking figures, but with the same list I'd used in the competition I'd played last year (so nominally Sub-Roman British). I started my army in two separate corners, which was a silly thing to do as most of it couldn't benefit from the leader, and a few failed activations meant they basically sat and watched Stuart's force for the first few turn.

Here's my leader and the heavy infantry.


On the other side the light foot and the skirmishers.


This allowed Stuart to get out into the open middle of the field, and deploy all of his archer units. He then proceeded to mow down my troops as they appeared. 


His leader, some elite heavy foot, plodded forward carrying the relic under the cover of the arrow barrage, 


The only unit in their way were some skirmishers, who simply melted away when attacked.


My other unit of skirmishers did manage to inflict a couple of casualties on the enemy elite foot.


And I did take out Stuart's skirmishers.


My only other success of the evening was when Stuart's light foot charged my skirmishers who, naturally, failed to evade, but then won the ensuing melee.


But basically my warband was shot to pieces before it could close with Stuart's troop. Couldn't fight them and couldn't outshoot them. It was a whitewash. The only VPs I got were for issuing a challenge to his leader. He declined and, based on the morale tests he rolled, his warband was inclined to think that this was a good move.

So a convincing win for Stuart in the debut game for his warband.

5 comments:

  1. I'm surprised that arrow fire was that effective. Having played more than a few games of Dragon Rampant, I've found archers to be characterful harassment troops rather than game-changing wonder weapons. There's always next time! Great looking game.

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  2. Too many archers break the game for me

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  3. Nice report, Kaptain 👍🏼. Were the dreaded archers ‘expert’ bowmen, with upped shooting stats, or just lots of regular types?. (…in the few games I’ve played the archers and crossbowmen had a nasty tendency to fail activations!).
    More games planned?

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    1. One unit were expert archers, whilst another was light foot with bows mixed in (who fire like regular archers but only up to 12" range)

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  4. As good a tale as any told by the venerable Bede himself! Great to blow the dust off Lion Rampant and see Stuart's shiny new warband in action.

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