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Tuesday, 30 June 2020

Mean Guys

I tried another of the 'Palaeo Diet - Fireside Tales' scenarios at lunchtime. I'm not working through the campaign, so the mighty Herc was assigned two companions at random - he got one with a spear and one with an axe.

This scenario is 'Mean Girls' in which Herc and his friends are surrounded by a group of female hunters and must defeat them plus, if they can, recover the chief's splendid belt. I lack any prehistoric amazons, so simply used another tribe of hunters. They are run as beasts using a new Outfolk Hunters beast reaction table.


Herc and his friends, plus a couple of their foes in the distance. Herc and co win if they kill, or drive away, three of the five Outfolk.


Herc found himself by two opponents who seemed particularly aggressive. He wounded one.


Meanwhile his companions moved to attack two outlying Outfolk before their friends could move up and support them. Both Outfolk ended up wounded.


A third opponent attacked Herc, who decided discretion was the better part of valour, and fled the fight, turning to down one of the Outfolk with an arrow as he did so.


One of the Outfolk attacked Herc, who was now seriously injured. But a companion killed another of the attackers.


Herc's spear-armed companion was in trouble, and one of the Outfolk rushed past Herc to finish him off. Herc let fly with another arrow, and the third enemy fell.


At this point I could have ended the scenario; Herc and his friends had killed three of the five Outfolk in five turns. But I decided to keep playing to see if they could get hold of the belt. This involves searching dead bodies and hoping one of them is the chief.

Sadly extending the game cost Herc a companion, clubbed by one of the Outfolk.


They searched two bodies, but neither were the chief. And the two surviving Outfolk were closing in looking dangerous. Herc and the surviving companion decided to quit whilst they were ahead.


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