tag:blogger.com,1999:blog-2570039711549278262.post3014118156334656998..comments2024-03-27T21:17:25.335+11:00Comments on The Stronghold Rebuilt: Dragon Rampant - Crystal HeistKaptain Koboldhttp://www.blogger.com/profile/17082772546044655044noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2570039711549278262.post-75792962179990195422017-06-04T12:45:14.522+10:002017-06-04T12:45:14.522+10:00Glad that you are enjoying Dragon Rampant, it is t...Glad that you are enjoying Dragon Rampant, it is the go-to game in my club for ministers these days. Makes for some fun games that don't require much thought to put together, and has brought a lot of fantasy armies out of people's closets. We don't use the proximity rule for friendlies, it's impossible to do anything otherwise <br />Mad Padrehttps://www.blogger.com/profile/00410143683610813671noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-53210590398090113272017-06-03T23:12:03.452+10:002017-06-03T23:12:03.452+10:00Pikeman's Lament removes proximity for friends...Pikeman's Lament removes proximity for friends. It makes sense for enemies, though.Kaptain Koboldhttps://www.blogger.com/profile/17082772546044655044noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-9746945166752891772017-06-03T23:11:14.690+10:002017-06-03T23:11:14.690+10:00It worked fine. Units rarely reach 12 casualties b...It worked fine. Units rarely reach 12 casualties before they run anyway. What I did was mark single hits with white stones, and use red stones to mark three hits. Battered units get a grey stone. Generally this means that there aren't more than five or so bits of rock behind a unit. <br /><br />Kaptain Koboldhttps://www.blogger.com/profile/17082772546044655044noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-88137403581517389092017-06-03T22:28:27.897+10:002017-06-03T22:28:27.897+10:00I'll be playing these rules again this Friday,...I'll be playing these rules again this Friday, they give a fun game. When using elements, I'd ignore the unit separation rules - they seem to be aimed at armies using single based figures so that you don't confuse one unit from another - and also make it hard to deploy :)Victorhttps://www.blogger.com/profile/16503479573321677384noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-34113350352148984812017-06-03T19:44:38.754+10:002017-06-03T19:44:38.754+10:00With 12 points for a foot unit, I assumed that mar...With 12 points for a foot unit, I assumed that marking casualties would be a bit fiddly. How do you feel it worked?Kevinhttps://www.blogger.com/profile/17132852154504487574noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-20420684396925101322017-06-03T17:31:58.194+10:002017-06-03T17:31:58.194+10:00A great set of rules, we have certainly had some f...A great set of rules, we have certainly had some fun with them over recent weeks.<br />Cheers<br />StuStuart Shttps://www.blogger.com/profile/01213577814388355407noreply@blogger.com