tag:blogger.com,1999:blog-2570039711549278262.post1451536720278061599..comments2024-03-27T21:17:25.335+11:00Comments on The Stronghold Rebuilt: Ingmar Bergman's 'Might and Reason'Kaptain Koboldhttp://www.blogger.com/profile/17082772546044655044noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-2570039711549278262.post-79809023634243400572016-10-09T21:52:03.387+11:002016-10-09T21:52:03.387+11:00Enjoyed the game report and the Movie review!Enjoyed the game report and the Movie review!David Cookehttps://www.blogger.com/profile/17148983897942472092noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-85080360699535900112016-10-08T22:58:02.122+11:002016-10-08T22:58:02.122+11:00Great looking battle but never a good start when y...Great looking battle but never a good start when your cavalry commander is so underfed. Really intrigued to see Might & Reason played again to compare with other rules sets which cover the period.Caesarnoreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-3047868574565640132016-10-07T21:43:51.609+11:002016-10-07T21:43:51.609+11:00Similar. You need to make a 2D6 roll to succeed, a...Similar. You need to make a 2D6 roll to succeed, although you don't get mutiple actions like BP. But you can assign dice from your limited command pool to commands is the CinC is in range, then pick the two best. So if you have command dice and the CinC is around you can pretty much ensure a command will move.<br /><br />I actually like the stop-go effect, although the Fire and Fury method, where a fresh unit would pretty well always move, but might not go as far as you'd like and damaged units might sit tight or retreat, is a favourite too.<br />Kaptain Koboldhttps://www.blogger.com/profile/17082772546044655044noreply@blogger.comtag:blogger.com,1999:blog-2570039711549278262.post-19500402812668485702016-10-07T20:54:05.629+11:002016-10-07T20:54:05.629+11:00That game mat and high ground combination (I have ...That game mat and high ground combination (I have said before that I like that modular hill) makes for a good looking battlefield. Does the randomised activation effect on movement give a similar feel to the Blackpowder stop / go effect on troop movement?Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.com